Hawgleg Publishing launches
Hawgleg Publishing – the fine folks who brought you chocolate dice and lead-filled whiskey – is proud to announce its latest venture: A crowd-funding campaign for a gaming accessory that will revolutionize gaming and bring it kicking a screaming into the 21st Century.
“I find it amazing that we’re still playing miniatures games pretty much the same way that H.G Wells played them: with small pieces of painted metal and dice,” said Hawgleg co-founder Michael T. Murphy. “There are a few nuances to modern gaming, but for all intents and purposes, it hasn’t changed since the publication of Little Wars in 1913.”
Well, it took 103 years, but there’s finally something new in gaming, and if you crack open your piggy bank, you could be the first kid on your block with a brand-new DigiMini! The DigiMini is a radical new concept in tabletop gaming that converts your smart phone into a fully functional miniature. The DigiMini contains two parts:
Additionally, the DigiMini base doubles as a charger.
“I know when I get going, I like to go all night long,” said Hawgleg co-founder Mike Mitchell. “The last thing I need to spoil my fun and games is a dead battery. So we built one right into the base. Now I can get juiced up and the fun will last as long as I can!”
The charger is a 10,000 mAh battery and comes equipped with a standard micro USB port, and adapters for iPhones, Blackberries, and even the USB-Bwana plug that is proprietary to the phone systems in Bongolesia.
“By using an older battery technology that was taken from decommissioned Soviet nuclear submarines, we were able to get the extra weight needed to ensure that the DigiMini base will provide all the stability you need to keep your phone propped up during the game,” Murphy said, even as he declined to explain exactly how he got his hands on Soviet submarine batteries.
“The less we know about that, the better it will be for all of us,” said Hawgleg silent partner Paul Mauer.
The project is currently in prototype phase, and the guys need additional funding to get it off the ground. They just launched a crowdfunding campaign on CritStarter.con (the acclaimed site for gaming start-ups). They are seeking a paltry $17 million dollars in seed money to start the development process, which they will pursue from their new chateau headquarters on a Caribbean island they haven’t bought yet.
“We only need 17 backers to pony up a million bucks each,” Mitchell said enthusiastically. “And if one Gutshot fan wants to pay the entire amount, we have a special stretch goal for him: We’ll hire an artist to put his face on one of the digital miniatures.”
Paul “Mad Dog” Mauer agreed. “If that’s not an incentive to open your wallet and pledge a million dollars, I don’t know what is.”
When the money comes in, the guys will get right to work and should have something ready to ship in about 10 years. Possibly more. Possibly LOTS more, because this is another fake product in yet another silly April Fool’s Day story by Hawgleg Publishing. Have a great day, ya’ll!
Sorry for the long delay
Just wanted to give ya'll a heads up and let ya know we did, in fact, survive this long blasted winter. Can't say we got through unscathed -- that flu bug knocked the Marshal off his saddle for two months, off 'n on. But things are looking up again and we'll be making some updates to the site shortly. We'll also be looking into rumors that the forum ain't working properly. So fret not, saddle pals, the Gutshot Posse will be back in the saddle again real soon!
S&S Book Progress Update
So, May didn't happen. Nor did June. And, if I'm honest, July is tentative.
May got off track because most of my free time was spent on a gaming project being developed by our partner, Paul "Mad Dog" Mauer. If it ever comes to fruition, you'll be the first to know... and so will the rest of the country. Yup, it's that big. And that mysterious.
I actually got a lot of work done in June, but not enough to finish the book. Right now I can't tell if I've misjudged the size of the project, or am just getting mired down in project scope creep. By that, I mean I keep adding lots of little touches here and there that, perhaps, are not needed -- but do add value to the final delivered book. It's probably a combination of the two factors.
So, this little missive is just here to let you know that I'm still hard at work on our next book, Gutshot: Showdowns & Shootouts Adventures. In fact, I think it's looking pretty darned good.
Here's a sample page from one the ninth adventure, "Klaus Needs a Holiday." If you've got really sharp eyes (and a good memory, you might notice that it's got a new sawed-off shotgun drawing. I never liked the old one, so this was definitely an opportunity to upgrade that piece of art a little. Other improvements include tweaks to the maps (and one adventure is even getting a new map).
Now, you might be wondering why I'm reformatting the adventures. After all, they looked pretty good the first time around. The answer is simple -- those adventures were formatted for you to print out on your home printer. For that reason, backgrounds and color were kept to a minimum. This time, however, we're doing a PDF and a book. The PDF can have all the color we want, and the book (which will be printed in black & white) will be formatted to take advantage of the larger print area (we can bleed artwork off the pages) and have tighter margins. In short, it's going to look a little slicker than the print-at-home pages.
Right now, I'm aiming to get the PDF out in August. Whether it's the beginning or end of August remains to be seen.
DEADWOOD - Grave Names
But I digress...
In Gutshot, eventually you're going to kill enough folks (all bad, I'm sure) that you'll need your own boot hill grave yard, and yer gonna want some names to put on the markers that are already there.
I also strongly suggest that you put some dead character names on the stones or wooden planks.
Thanks again to the guys at The Miniatures Page for their help, especially richarDisney!
- Mike Mitchell
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